Make ‘Em Dance: Moving During Combat in RPGs
During combat rolling the same attack against the same opponent over and over again can quickly become boring. Let’s fix that
During combat rolling the same attack against the same opponent over and over again can quickly become boring. Let’s fix that
13th Age’s Escalation Die speeds up combat. This isn’t all it does and in this article I examine the other, less obvious, effects of the die.
Unlocking the mysteries of Dungeon World, one Move at a time.
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