Deadzone’s The Plague Are Here
My first fully painted faction for Deadzone is complete. There are from the main Deadzone: Containment Protocol box. I painted them in a quick style based off of my normal painting style. It was sometimes hard to resist trying to smooth out all the blends to bring them fully up to my preferred quality but the idea was to get these onto the table quickly. Considering when I got the box I’ve failed on the “quickly” goal.
Other than my resisting my instinct to dump way more hours than required into the miniatures I found them very easy to paint. The details were crisp enough for the organic forms represented. The bases were kept simple – I hate basing and used the excuse of wanting to get these on the table quickly to avoid it. All I did was paint a rough surface meant to match the game mat you can see the miniatures on. Looks like I needed a bit more purple in my blue to get a perfect match but I think it works.
Conceptually I wanted the various stages to represent a single process. The first form of Plague, the big Stage 1, is completely corrupted by the alien virus and retains no vestiges of humanity.
The Plague 2 varients were humans infected by the Stage 1. The bony exoskeleton of the Plague 1 hasn’t fully fused revealing the muscle beneath.
Finally the Stage 3s are closer to their original selves. Their skin has died but they haven’t sloughed it off like the Stage 2s. On their backs, shouldes and fore-arms boney growths have erupted from their skin but not fused into the carapace of the Stage 2s.
I think this progression isn’t as obvious as I would like. If there had been some tattered flesh on the Stage 2s I think I would have pulled it off better.
I do plan to write an article later on how I painted the miniatures. Subscribe so you don’t miss it. If you have any questions about how I painted them please leave a comment below.
If you’d like to see in-progress pictures of what I’m working at you can find them either on Google+ or Twitter.