Heavy Gear Blitz! Tournament: Part 4
My first wargames tournament has come and gone. It is now nothing more than a slowly fading memory of a good time spent with good people. I must say that I really enjoyed myself despite loosing all my games. I am definitely looking forward to next year. I should probably plan my army now though, so I don’t face the same crunch I did this time. Much has happened since Part 2 which hasn’t been covered in my long post the day after, so I’m going to start from the beginning.
Finishing the Army
In Part 2 I was half-way through painting the forces I was planning to bring to Cangames. At the time I was afraid of not finishing. It was a good fear. It kept me motivated to work hard and not waste any of the time I had available.
Early in April I was putting the finishing touches on my first General Purpose squad. A month later I was only half-way through the Fire Support squad, with a whole General Purpose squad still in its box. At this rate I could expect to finish mid-June. With the fear of failure growing stronger I needed to speed things up if I expected to participate. A fully painted army wasn’t actually required to participate, but I would not let myself play with an unpainted army. I would have missed a great time through a combination of laziness and pride.

My completed army. The drones were not part of my army, but I painted them as they were part of the Fire Support squad.
As I went I started dropping parts of my painting combination. I kept things basic so that I would not get bogged down in details. The first step cut was the weathering of the knees. Not only did it take time, but I prefer the look of a clean Gear for armies. Optics will make the miniatures look muddy enough on the table without me adding to the effect. Better clean and bright in my opinion. Painting a one-off miniature, definately weather it. However, I was trying to get an army painted without having as much time as I’d like.
Other details were sacrificed to improve my speed. I spent less time on the metals. While it shows, the metals can actually be considered a detail. The tan and buff are the main features of the paint job, and if they look good, the miniature will look good. The same goes for things like the sensor eyes and rocket pods. One coat of Pale Bluegrey, then a coat of some bright colour like red or turquoise was all that was done for them. Sure, I could individually shade and highlight each, but unless you are looking it isn’t very noticable on such small areas.

This was the first GP squad I painted. I hadn’t yet started to feel the time crunch, so I spent a lot of time on it, including adding some scuffs to the lower legs to show the result of making such a huge machine kneel in sand.
I did keep the unit markings as well as the bumble-bee hazard stripes around the rocket pods. The unit markings were key for keeping track during the game, and the hazard stripes were too noticable to leave off. I did rush them. They are a little sloppy, but still servicable. Unless you are paying attention it isn’t noticable on the tabletop.
Cleaning and assembly was one of the longest steps of the whole process. I think that the Fire Support Squad was cleaned and assembled over two weeks. I started on the General Purpose squad with four days left before Cangames. Fortunately, the first three were my days off from work. I definitely didn’t have two weeks to assemble the GP squad before painting.
Luckily I had finally found some decent superglue and was fully switched over from my old habit of using two-part epoxy glue. I’ve always hated superglue, I found it a pain to use, it wasn’t as strong as epoxy, and no matter what brand I purchased it always dried out in the tube after its first use. However, I have two small tubes of a supermarket brand which have not been drying out at all. I haven’t even had to clear the tip of the one I’ve been using. Working assembly line style I glued together all five Gears of the GP squad in record time. I was even able to put a couple coats of primer on them before bed so that they could cure overnight.

The Fire Support squad was the most interesting to paint with the big Grizzlies. This is the first unit I completely assembled before painting.
I was painting, basing, or waiting for varnish to dry right until the end. I think Friday night I tidied the black edging around the bases before bed. As I went to bed I kept swearing that I would not be painting any Heavy Gear Blitz! miniatures for a long time to come. Not only had I had some bad luck with miscasts, but I found the miniatures difficult to paint. They had plenty of nooks and cranies and other small detail that needed to be picked out. It’s not a sculpting flaw, it’s just that mechanical items can really be a pain to highlight and shade.
Normally a 28mm humanoid takes me 1 hour to paint. Heavy Gears, while similar in size and shape, were taking me 3-4 hours to paint. I only managed to bring that down to 2-2.5 by cutting corners and rushing. A tip for quick painting: don’t bother fixing mistakes unless they are very noticable.

The last squad I painted. I spent maybe 10 hours over two days and, to me at least, it really shows. Many corners were cut to get these guys ready for Cangames.












